David Cacorovski

David Cacorovski










I'm David Cacorovski, a Programmer, Sound Designer, and Level Designer from Ontario, Canada. I started coding when I was around 12-13 years old, and since then, I've developed a deep passion for creating and refining interactive experiences.

Throughout my time at university, I've had the opportunity to be involved in several group game projects, such as Oddsmaker, Ostinato and Occupational Hazards. While I've developed a strong foundation in programming, I find that my true strengths lie in game sound and level design. One of my most notable projects was being part of the team Chaos Theory, which developed Occupational Hazards. In this project, I had the roles of lead programmer, lead sound designer, and level designer. I believe that the sound design in that game truly shine, and I'm proud to say that Occupational Hazards won an award for Best Sound.

I'm currently pursuing a degree in Game Development and Interactive Media at Ontario Tech. This program has allowed me to expand my knowledge and expertise in all aspects of game development.

When I'm not working on a new game project, I enjoy playing games and going for long walks outdoors. A good walk outside can help clear my mind and inspire new ideas for my projects.

I'm David Cacorovski, a Programmer, Sound Designer, and Level Designer from Ontario, Canada. I started coding when I was around 12-13 years old, and since then, I've developed a deep passion for creating and refining interactive experiences.

Throughout my time at university, I've had the opportunity to be involved in several group game projects, such as Oddsmaker, Ostinato and Occupational Hazards. While I've developed a strong foundation in programming, I find that my true strengths lie in game sound and level design. One of my most notable projects was being part of the team Chaos Theory, which developed Occupational Hazards. In this project, I had the roles of lead programmer, lead sound designer, and level designer. I believe that the sound design in that game truly shine, and I'm proud to say that Occupational Hazards won an award for Best Sound.

I'm currently pursuing a degree in Game Development and Interactive Media at Ontario Tech. This program has allowed me to expand my knowledge and expertise in all aspects of game development.

When I'm not working on a new game project, I enjoy playing games and going for long walks outdoors. A good walk outside can help clear my mind and inspire new ideas for my projects.


If you would like to contact me my email is: david.gamedev000@gmail.com

If you would like to contact me my email is: david.gamedev000@gmail.com